2010/03/19

Minigore Review




As you know, I recently just started playing games on my iPod Touch. It was a bit of a pain in the ass, as I tried to buy an iTunes card - but as some of you know, you cannot (for whatever stupid copyright reasons) cannot use an iTunes card to buy Apps, from the Apple App Store.

Fortunately, they gave me a refund and sent a cheque to me. I thought that was very surprising and was willing to chalk the $15 up as an experience.

Fortunately, I didn't completely right off iPod as a viable gaming platform, and serveral weeks later bought myself a prepaid Visa gift card, to buy myself some applications.

One (of the many) games that I purchased was Minigore. Minigore, if you have not heard of it, is one of the many twin stick bullet hell shooters, in which you play a character named John Gore and have unlimited bullets and are constantly being swarmed from every direction by wierd little brown characters called "Furries"



The shoot-out takes place in Hardland Forest, a place that I can only hope is ficticious, and there is no real back story as to where these monsters come from, or why they are attacking you.


That doesnt matter though because everyone loves killing beasts, especially when they are attacking you.


It follows a level up type of process in that the more you kill, the faster and harder they come. To boot, as you continue on, the furries get bigger and bigger, and those furries explode and turn into small ones when you shoot them, creating a progressively more relentless assault.


It does not take long before you end up with a circle of furries surronding another circle of furries , surrounding yourself with your machine gun at full tilt trying to blast a path to freedom.




Your reward for sucessfully killing beasts is points mostly, but you get some sweet powerups too. You'll notice Johhny G is firing buckshot in the picture about, which is one of the power ups you can get. One of the others being a grenade launcher, and obviously when you eat 3 four-leaved clovers you turn into a rampaging minotaur for 5 seconds.

You can also double up and rock double shotty's, double grens or mix and match. Unfortunately, there is no double rampaging minotaur that I have been able to discover.


The game design itself is rather simplistic, the only difference in the level being with snow, or without snow.

There is a wack of different characters to choose from. Some favourites of mine are Santa, Hook Champ Guy and Zombieville USA Guy. There is a bunch of cross game tie-ins in there, and as well as some original characters.



The reason this game is so addictive for me is because of the OpenFeint achievements. OpenFeint is tied into my facebook as well, so I get to fill up all my friend's newsfeeds about useless shit that I have accomplished in this (and other games); which gives me great satisfaction.


This game is amazing, and for the life of me don't understand why its so cheap. It seems like everything on the iPhone is so cheap. I love it to death.










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